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Witcher 3 uses dynamic resolution scaling on Xbox One to hit 1080p

12:06 PMUnknown

Witcher 3 uses dynamic resolution scaling on Xbox One to hit 1080p to shame the PS4






As Xbox One owners know, titles often don’t run a native resolution of 1920×1080. Its underpowered GPU leaves many developers sacrificing resolution, fidelity, or frame rate to get their games up and running. However, the developers at CD Projekt RED aren’t content to compromise. To squeeze out every ounce of power, the upcoming game The Witcher 3: Wild Hunt will dynamically raise the resolution up to 1080p whenever possible. While it’s not a perfect solution, this is likely the best way forward on the existing hardware.
In the video above, you’ll be able to see it seamlessly shift between rendering at 900p and 1080p. Of course, you’ll need to be viewing it in 1080p mode to see any difference, and the heavy compression doesn’t help matters. But more importantly, less graphically demanding scenes will be running at a full 1080p on the Xbox One. Provided that there aren’t any glaring technical issues introduced here, this is nothing but gravy for Xbox One owners.Launching worldwide on May 19th, this title holds the potential to be the next big thing. It’s already received over a million pre-orders, and the reviews have been positive across the board. By all accounts, The Witcher 3 is an early frontrunner for game of the year. And this news means that it’ll be even better than we hoped it would be on the Xbox One.Witcher 3At the end the PC version is the one to get . extremetech




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